Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Max1907

Appearances
7
Visible killmail appearances
Kills
2
28.6% of appearances
Losses
5
71.4% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-05-01 13:51:32
1d ago
Top hotspot
ZID-LE
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: ZID-LE is the strongest visible hotspot with 1 appearances (1 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: Zhuque squad (Invidia Gloriae Comes).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
ZID-LE 1 1 0 2026-05-01 13:51:32
PM-DWE 1 0 1 2026-04-25 16:18:03
NCGR-Q 1 1 0 2026-04-25 13:21:49

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Zhuque squad Invidia Gloriae Comes 1
Navigators' Union Fraternity. 1

Victim hulls

Hull Events
Capsule 1
Apocalypse 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 3
SPACE FAMILY Insidious. 1
Contra Ratio GameTheory 1

Final-blow hulls

Hull Events
Tower Sentry Sansha III 2
Tengu 1
Centus Dread Lord 1
Tornado 1