Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Delay Deny Depose

Appearances
15
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
15
100.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2025-10-20 00:49:23
6mo ago
Top hotspot
QSM-LM
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: QSM-LM is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: FREAKS CIRCUS (E.T.C-01).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
QSM-LM 2 0 2 2025-09-15 13:34:00
CL-IRS 2 0 2 2025-09-09 18:12:01
Deltole 2 0 2 2025-09-07 17:42:37
2UK4-N 1 0 1 2025-10-20 00:49:23

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
FREAKS CIRCUS E.T.C-01 3
Special Expedition for Space Works Space Search and Rescue 2
Arctic Guard Pandemic Horde 2
E.T.C E.T.C-01 2
Knight of Zero Ultra 2
Epic Ganking Time CODE. 1
Slavers Union Something Really Pretentious 1
The Ark. Pandemic Horde 1
Ethereal Morality The Initiative. 1

Final-blow hulls

Hull Events
Thrasher Fleet Issue 2
Marshal 2
Loki 2
Proteus 2
Catalyst 2
Apocalypse 2
Legion 1
Thrasher 1
Harpy 1