Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Sweetsongbird07

Appearances
6
Visible killmail appearances
Kills
2
33.3% of appearances
Losses
4
66.7% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-02-28 02:31:19
2mo ago
Top hotspot
Mai
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Mai is the strongest visible hotspot with 3 appearances (2 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: The Hauler Cost.
Threat profile: Most common visible final-blow threat: The Hauler Cost.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Mai 3 2 1 2026-02-28 02:31:19
Deltole 1 0 1 2025-12-31 05:10:15
Adacyne 1 0 1 2025-09-08 20:01:23
Ruvas 1 0 1 2025-08-26 02:17:41

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Hauler Cost 1
Unknown Shadows Ligma Grindset 1

Victim hulls

Hull Events
Hurricane Fleet Issue 1
Sigil 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
The Hauler Cost 1
Slavers Union Something Really Pretentious 1
Unknown corporation 1
Serpentis Corporation 1

Final-blow hulls

Hull Events
Hurricane Fleet Issue 1
Thukker Mercenary Fighter 1
Serpentis Safeguard 1
Thorax 1