Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Dogpirate

Appearances
6
Visible killmail appearances
Kills
2
33.3% of appearances
Losses
4
66.7% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-29 19:44:47
18h ago
Top hotspot
Tama
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Tama is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Quale Imperium (Paws n Claws Collective).
Threat profile: Most common visible final-blow threat: Victory or Whatever (Nourv Gate Security Commission).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Tama 2 0 2 2025-10-17 18:37:23
Rayl 1 1 0 2026-04-29 19:44:47
Boillair 1 1 0 2026-04-29 18:12:23
Turnur 1 0 1 2025-11-22 21:30:55
Todifrauan 1 0 1 2025-09-27 09:52:37

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Quale Imperium Paws n Claws Collective 1
Quiet night gas co Incorporeal Conglomerate Society 1

Victim hulls

Hull Events
Mackinaw 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Victory or Whatever Nourv Gate Security Commission 2
Cruzakh Rule Breaking Bastards 1
Naval Defence Force Naval Defence Alliance 1

Final-blow hulls

Hull Events
Vigilant 2
Venture 1
Tristan 1