Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Skandiy

Appearances
9
Visible killmail appearances
Kills
1
11.1% of appearances
Losses
8
88.9% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-01-22 18:46:41
3mo ago
Top hotspot
Otanuomi
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Otanuomi is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: State War Academy.
Threat profile: Most common visible final-blow threat: Tactical Withdrawal Team (The Rejected.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Otanuomi 3 0 3 2025-12-13 16:40:16
PF-346 2 0 2 2026-01-22 18:46:41
Komo 2 0 2 2025-12-13 14:36:54
Nani 1 0 1 2025-12-14 16:10:26
Sobaseki 1 1 0 2025-12-14 15:24:04

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
State War Academy 1

Victim hulls

Hull Events
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Tactical Withdrawal Team The Rejected. 3
Ex Pax Ultio 2
Slow Chidlren at Play SL0W CHILDREN AT PLAY 1
Center for Advanced Studies 1
Strix Ridens Strix Ridens. 1

Final-blow hulls

Hull Events
Tholos 3
Proteus 2
Cenotaph 1
Thrasher Fleet Issue 1
Omen Navy Issue 1