Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ur'Zull

Appearances
5
Visible killmail appearances
Kills
2
40.0% of appearances
Losses
3
60.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-25 21:46:29
2d ago
Top hotspot
Aset
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Aset is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Tribal Liberation Force.
Threat profile: Most common visible final-blow threat: Blood Corsairs (The Sanguine Covenant).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Aset 2 0 2 2026-04-25 21:46:29
Floseswin 1 0 1 2026-04-25 19:34:04
Uisper 1 1 0 2026-04-25 16:22:20
Kurniainen 1 1 0 2026-04-24 22:04:02

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tribal Liberation Force 1
Southern Cross Monopoly Flying Dangerous 1

Victim hulls

Hull Events
Catalyst 1
Punisher 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Blood Corsairs The Sanguine Covenant 1
Hel's Death Pact The Sanguine Covenant 1
Legitimate Businesspeoples The Sanguine Covenant 1

Final-blow hulls

Hull Events
Catalyst Navy Issue 1
Coercer Navy Issue 1
Augoror Navy Issue 1