Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Amamake | 14 | 11 | 3 |
2026-03-11 23:08:47 1mo ago
|
| Ahbazon | 2 | 0 | 2 |
2026-02-21 21:41:26 2mo ago
|
| Shastal | 1 | 0 | 1 |
2026-03-01 16:24:03 2mo ago
|
| Thakala | 1 | 0 | 1 |
2026-02-22 18:00:53 2mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Prime Directive. | Local Is Primary | 3 |
| Dirt 'n' Glitter | Local Is Primary | 2 |
| Rattini Tribe | Minmatar Fleet Alliance | 2 |
| Straylight Systems | Minmatar Fleet Alliance | 1 |
| Neurotoxin Control | IIIIIIIIIIIIIIIIIIIIIIIII | 1 |
| Spaghetti Militia | — | 1 |
| NFULFX. | — | 1 |
| Hull | Events |
|---|---|
| Punisher | 3 |
| Kikimora | 1 |
| Brutix Navy Issue | 1 |
| Flycatcher | 1 |
| Federation Navy Comet | 1 |
| Thrasher | 1 |
| Cyclone | 1 |
| Brutix | 1 |
| Harpy | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Old Gentlemen | — | 2 |
| Spaghetti Militia | — | 1 |
| Unknown corporation | — | 1 |
| Archangels | — | 1 |
| CONCORD | — | 1 |
| Rattini Tribe | Minmatar Fleet Alliance | 1 |
| Hull | Events |
|---|---|
| Cyclone Fleet Issue | 2 |
| Brutix Navy Issue | 2 |
| Centatis Daemon | 1 |
| Angel Predator | 1 |
| Concord POLICE Captain | 1 |