Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ChenXi06

Appearances
4
Visible killmail appearances
Kills
2
50.0% of appearances
Losses
2
50.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-05-01 09:30:09
2d ago
Top hotspot
1-Y6KI
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 1-Y6KI is the strongest visible hotspot with 1 appearances (0 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: Special law enforcement department (Fraternity.).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
1-Y6KI 1 0 1 2026-05-01 09:30:09
05R-7A 1 0 1 2026-04-30 10:08:53
TRKN-L 1 1 0 2026-04-20 14:37:53
C-FP70 1 1 0 2026-02-23 04:06:58

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Special law enforcement department Fraternity. 2

Victim hulls

Hull Events
Praxis 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 2

Final-blow hulls

Hull Events
Tower Sentry Guristas III 2