Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Kor Tramelien

Appearances
125
Visible killmail appearances
Kills
125
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-02-07 22:02:26
2mo ago
Top hotspot
Balle
108 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Balle is the strongest visible hotspot with 108 appearances (108 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Horde Vanguard. (The Initiative.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Balle 108 108 0 2026-02-07 22:02:26
Aufay 9 9 0 2026-01-07 20:31:03
Du Annes 3 3 0 2026-01-09 17:29:17
Dodixie 2 2 0 2026-02-07 19:55:08
Deltole 2 2 0 2025-12-19 16:59:19
Botane 1 1 0 2026-01-07 19:59:23

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Horde Vanguard. The Initiative. 12
Pandemic Horde Inc. Pandemic Horde 9
KarmaFleet Goonswarm Federation 5
Chaos arbiter Fraternity. 4
Brave Newbies Inc. Brave Collective 4
Splash Inc. The Initiative. 3
C8N8O16 Brotherhood of Spacers 3
Descendants of Shen Nong Fraternity. 3
Ukrainian Initiative The Initiative. 3
Very Italian People The Initiative. 3

Victim hulls

Hull Events
Capsule 43
Praxis 4
Amarr Shuttle 4
Caldari Shuttle 4
Ibis 4
Endurance 3
Venture 3
Catalyst 3
Occator 3
Velator 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.