Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ZeroTwentySix

Appearances
9
Visible killmail appearances
Kills
5
55.6% of appearances
Losses
4
44.4% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-04 03:16:23
1mo ago
Top hotspot
F9-FUV
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: F9-FUV is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Black Omega Security.
Threat profile: Most common visible final-blow threat: Stimulus (Rote Kapelle).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
F9-FUV 4 4 0 2026-01-21 05:28:31
FGJP-J 2 1 1 2026-01-19 02:49:30
J140932 1 0 1 2026-03-04 03:16:23
1GH-48 1 0 1 2025-12-01 03:12:48
B-2VXB 1 0 1 2025-11-30 03:51:14

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Black Omega Security 2
Blackwater USA Inc. Deepwater Hooligans 2
Black Omega Security Minmatar Fleet Alliance 1

Victim hulls

Hull Events
Mobile Cynosural Beacon 3
Arazu 1
Crusader 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Stimulus Rote Kapelle 1
Unknown corporation 1
The Terrifying League Of Dog Fort Deepwater Hooligans 1
Soltech Armada Minmatar Fleet Alliance 1

Final-blow hulls

Hull Events
Kikimora 1
Drake Navy Issue 1
Redeemer 1
Drone Light Missile Battery 1