Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

xxxZeeDxxx

Appearances
121
Visible killmail appearances
Kills
115
95.0% of appearances
Losses
6
5.0% of appearances
Hot systems
9
Distinct systems in window
Newest visible event
2026-04-25 12:11:04
4d ago
Top hotspot
K-6K16
71 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: K-6K16 is the strongest visible hotspot with 71 appearances (71 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Highlife..
Threat profile: Most common visible final-blow threat: Asylum Misfits (Brave Collective).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
K-6K16 71 71 0 2026-01-31 08:46:12
49-U6U 39 38 1 2026-01-10 22:09:18
39P-1J 3 2 1 2026-01-25 14:52:58
KBAK-I 2 2 0 2025-09-25 16:28:36
F-NMX6 2 0 2 2025-09-12 08:51:26
YMJG-4 1 1 0 2026-04-25 12:11:04
7G-QIG 1 1 0 2026-01-05 11:48:07
Ahbazon 1 0 1 2025-09-17 15:04:07
I-UUI5 1 0 1 2025-08-14 16:55:35

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Highlife. 71
Heavily Redacted OnlyFleets. 5
Guns-R-Us Toy Company Weapons Of Mass Production. 4
Running with Dogs OnlyFleets. 3
KarmaFleet Goonswarm Federation 3
EndlessRain Naval Defence Alliance 3
Black Layer Syndicate Weapons Of Mass Production. 2
Club Troppo Weapons Of Mass Production. 2
Jump 2 Beacon OnlyFleets. 1
Triglavian Hunters lcc Weapons of Mass Logistics 1

Victim hulls

Hull Events
Raven 29
White Noise Generation Battery 8
Phase Inversion Battery 8
Ion Field Projection Battery 6
True Sansha Energy Neutralizing Battery 5
True Sansha Large Beam Laser Battery 5
Warp Scrambling Battery 5
Warp Disruption Battery 5
Spatial Destabilization Battery 5
Domination Stasis Webification Battery 4

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Asylum Misfits Brave Collective 2
The Edge of Heretics Critical. Mass. 1
Siberian Squad Siberian Squads 1
Holey Amarrian Inquisition Grand Inquisitors Federation 1
Honor Point Escalat. 1

Final-blow hulls

Hull Events
Drekavac 2
Praxis 1
Vedmak 1
Nightmare 1
Cerberus 1