Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Janette Nicodemus

Appearances
12
Visible killmail appearances
Kills
12
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-04-07 02:05:56
22d ago
Top hotspot
Barleguet
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Barleguet is the strongest visible hotspot with 5 appearances (5 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Hierarch Apotheosis Consortium (Ruinous Powers).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Barleguet 5 5 0 2025-11-29 21:11:24
Turnur 3 3 0 2026-04-07 02:05:56
Amamake 1 1 0 2026-04-04 03:21:45
Hysera 1 1 0 2026-02-02 00:04:04
Rakapas 1 1 0 2025-12-28 02:57:53
Raihbaka 1 1 0 2025-12-26 22:48:16

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Hierarch Apotheosis Consortium Ruinous Powers 3
Nocturnal Romance Cynosural Field Theory. 2
Rattini Tribe Minmatar Fleet Alliance 1
Justice HUN Solyaris Chtonium 1
Lowlife. Snuffed Out 1
Phoenix Naval Operations Phoenix Naval Systems 1
Guardians Incorporated Cynosural Field Theory. 1
Omni Defense Intelligence Network Brave Collective 1
Winslow Syndicate Scary Wormhole People 1

Victim hulls

Hull Events
Revelation 5
Aeon 2
Phoenix Navy Issue 1
Moros Navy Issue 1
Zirnitra 1
Archon 1
Caracal Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.