Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ninereid Deninard

Appearances
122
Visible killmail appearances
Kills
120
98.4% of appearances
Losses
2
1.6% of appearances
Hot systems
0
Distinct systems in window
Newest visible event
2025-08-07 04:33:18
8mo ago
Top hotspot
No visible hotspot yet

Pattern summary

The fastest operational read from the selected window.

Hotspot read: No visible hotspot systems yet in the selected window.
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Balls Deep Inc..
Threat profile: Most common visible final-blow threat: Heretic Army (Sedition.).

Hot systems

Where this entity shows up most often in visible killmail activity.

No hotspot systems found in the selected window.

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Balls Deep Inc. 16
Jerkasaurus Wrecks Inc. Sedition. 15
Task Force 641 Empyrean Edict 6
Dirt 'n' Glitter Local Is Primary 5
Heretic Army Sedition. 4
Family Guy. Deepwater Hooligans 4
Outback Steakhouse of Pancakes Deepwater Hooligans 3
Black Rebel Rifter Club The Devil's Tattoo 3
Kurupt. Sedition. 3
The Terrifying League Of Dog Fort Deepwater Hooligans 3

Victim hulls

Hull Events
Abaddon 18
Rokh 16
Barghest 7
Flycatcher 6
Basilisk 5
Jackdaw 4
Scimitar 4
Tornado 4
Rifter 4
Catalyst Navy Issue 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Heretic Army Sedition. 1
Dirt 'n' Glitter Local Is Primary 1

Final-blow hulls

Hull Events
Thrasher Fleet Issue 1
Federation Navy Comet 1