Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Velmont Dodin

Appearances
20
Visible killmail appearances
Kills
12
60.0% of appearances
Losses
8
40.0% of appearances
Hot systems
11
Distinct systems in window
Newest visible event
2025-12-15 20:03:48
4mo ago
Top hotspot
J140521
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J140521 is the strongest visible hotspot with 5 appearances (4 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: Independent Pilots Association.
Threat profile: Most common visible final-blow threat: Volantean Nation (Lan'Tean Imperium).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J140521 5 4 1 2025-11-19 16:48:11
J155340 4 0 4 2025-08-31 19:50:27
Bille 2 1 1 2025-11-04 23:08:23
J204039 2 2 0 2025-10-01 05:00:18
J133857 1 1 0 2025-12-15 20:03:48
J235456 1 0 1 2025-12-08 17:36:10
J151242 1 0 1 2025-11-24 00:46:57
J213924 1 1 0 2025-11-19 16:46:04
Pakkonen 1 1 0 2025-09-19 16:01:02
J164501 1 1 0 2025-08-30 17:18:07
Ouelletta 1 1 0 2025-08-22 07:51:52

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Independent Pilots Association 5
Investigator Exp 2
Dark Chapter Transgress 1
Deep Space Mission 1
HIGH SEC MINING CORP Main Stage Strip Miners Excavation and Exploration 1
Squishol Industries 1
Blackstar Industrial Group 1

Victim hulls

Hull Events
Capsule 2
Tatara 1
Prospect 1
Mobile Tractor Unit 1
Brutix Navy Issue 1
Venture 1
Drake 1
Procurer 1
Retriever 1
Cyclone 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Volantean Nation Lan'Tean Imperium 4
Independent Pilots Association 1
Confidently Incompetent 1
Unknown corporation 1
Don't Wake a sleeping bear TIME CRIT 1

Final-blow hulls

Hull Events
Sabre 2
Vigilant 2
Vigilant Sentry Tower 1
Hound 1
Malediction 1
Megathron 1