Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Harvey Skywarker

Appearances
95
Visible killmail appearances
Kills
93
97.9% of appearances
Losses
2
2.1% of appearances
Hot systems
28
Distinct systems in window
Newest visible event
2026-04-28 21:04:32
12h ago
Top hotspot
1A8-6G
16 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 1A8-6G is the strongest visible hotspot with 16 appearances (16 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Scan Stakan (HOLD MY PROBS).
Threat profile: Most common visible final-blow threat: The W.O.L.F (What Could Possibly Go Wr0ng).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
1A8-6G 16 16 0 2026-04-24 20:51:27
DJ-GBH 10 10 0 2026-04-28 19:54:27
U-3FKL 9 9 0 2026-04-24 20:22:20
0-4VQL 8 8 0 2026-04-25 20:01:59
0XN-SK 5 5 0 2026-04-23 19:52:44
FVQF-W 4 4 0 2026-04-27 20:17:25
5V-Q1R 4 4 0 2026-04-26 21:02:55
1I5-0V 4 4 0 2026-04-24 22:24:11
2WU-XT 4 4 0 2026-04-22 20:54:57
SN-DZ6 3 3 0 2026-04-26 22:41:12
H7S-5I 3 3 0 2026-04-25 21:45:54
SY-OLX 3 3 0 2026-04-22 18:46:24

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Scan Stakan HOLD MY PROBS 14
Running with Dogs OnlyFleets. 6
Super Earth Armed Forces D3ad End 6
The W.O.L.F What Could Possibly Go Wr0ng 6
New Eden Squirrel Society D3ad End 5
Gods Of Gold D3ad End 3
Dishonorable Duel Disturbance Deepwater Hooligans 3
Regiment Of Naga Association OnlyFleets. 3
Section XIII OnlyFleets. 3
SoT DarkSide. 2

Victim hulls

Hull Events
Drake Navy Issue 12
Capsule 10
Nightmare 8
Mobile Large Warp Disruptor I 4
Muninn 4
Kikimora 3
Dominix Navy Issue 3
Osprey Navy Issue 3
Sabre 3
Purifier 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
The W.O.L.F What Could Possibly Go Wr0ng 2

Final-blow hulls

Hull Events
Drake Navy Issue 2