Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Rudian0s

Appearances
6
Visible killmail appearances
Kills
3
50.0% of appearances
Losses
3
50.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-28 15:37:58
9h ago
Top hotspot
YMJG-4
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: YMJG-4 is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Republic Military School.
Threat profile: Most common visible final-blow threat: Setcreasea Pallida Corporation (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
YMJG-4 2 0 2 2026-04-28 15:37:58
C2X-M5 2 2 0 2026-04-28 14:20:15
4-HWWF 1 1 0 2026-04-28 15:04:33
DAYP-G 1 0 1 2026-04-28 13:48:30

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Republic Military School 1
Asian Neutral Industries Fraternity. 1
Light of the moon Fraternity. 1

Victim hulls

Hull Events
Sabre 1
Mobile Small Warp Disruptor I 1
Tempest 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Setcreasea Pallida Corporation Fraternity. 1
Stay Alive. Fraternity. 1
Special law enforcement department Fraternity. 1

Final-blow hulls

Hull Events
Drekavac 1
Kikimora 1
Retribution 1