Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Kirreniem Nakrar

Appearances
12
Visible killmail appearances
Kills
12
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-04-26 20:57:19
1d ago
Top hotspot
Jufvitte
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Jufvitte is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Center for Advanced Studies.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Jufvitte 3 3 0 2026-04-22 18:06:33
Mabnen 1 1 0 2026-04-26 20:57:19
Ebidan 1 1 0 2026-04-26 16:06:34
Ekid 1 1 0 2026-04-24 20:24:28
Ustnia 1 1 0 2026-04-23 12:57:15
Kador Prime 1 1 0 2026-04-23 12:51:42
Nordar 1 1 0 2026-04-23 12:48:03
Aunia 1 1 0 2026-04-22 19:23:31
Odotte 1 1 0 2026-04-22 19:19:15
Vylade 1 1 0 2026-04-22 19:12:29

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Center for Advanced Studies 2
Kenshin Industries. Kenshin Shogunate. 2
Federal Navy Academy 1
24th Imperial Crusade 1
Keikira Corporation 1
Dardy Bird Industries 1
Science and Trade Institute 1
Brutor Tribe 1
Vector Industrial Syndicate Best Intentions. 1
Royal Amarr Institute 1

Victim hulls

Hull Events
Mobile Tractor Unit 9
Venture Consortium Issue 1
'Packrat' Mobile Tractor Unit 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.