Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Uncorn RX-0

Appearances
90
Visible killmail appearances
Kills
84
93.3% of appearances
Losses
6
6.7% of appearances
Hot systems
15
Distinct systems in window
Newest visible event
2026-04-28 15:03:09
6h ago
Top hotspot
B-9C24
37 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: B-9C24 is the strongest visible hotspot with 37 appearances (37 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Fraternity Building Management (Fraternity.).
Threat profile: Most common visible final-blow threat: Liberal heavy cavalry (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
B-9C24 37 37 0 2026-04-28 12:52:44
X47L-Q 11 9 2 2026-04-26 13:29:49
E-Z2ZX 11 11 0 2026-04-25 12:50:53
UEP0-A 9 9 0 2026-04-22 15:24:26
RORZ-H 6 6 0 2026-04-25 13:35:19
YMJG-4 3 0 3 2026-04-28 15:03:09
J-CIJV 3 3 0 2026-04-28 13:00:24
7D-0SQ 3 3 0 2026-04-27 12:25:56
EIDI-N 1 1 0 2026-04-28 13:20:02
KQK1-2 1 1 0 2026-04-28 13:06:33
Z-Y7R7 1 1 0 2026-04-25 14:31:08
7X-VKB 1 1 0 2026-04-25 14:24:43

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Fraternity Building Management Fraternity. 13
Tactical Trauma Team Dracarys. 9
Special law enforcement department Fraternity. 6
Arknights. Fraternity. 5
Ming Dynasty Jinyiwei Solyaris Chtonium 4
Phoenix City Fraternity. 4
Chaos arbiter Fraternity. 4
Temple of Tuvan Orth Guardians of Tranquility 3
Foredawn Business Corporation Fraternity. 3
Red Scarf Humpback Fraternity. 2

Victim hulls

Hull Events
Metenox Moon Drill 13
Capsule 10
Orbital Skyhook 7
Maelstrom 6
Rokh 6
Alligator 5
Flycatcher 3
Muninn 3
Basilisk 3
Purifier 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Liberal heavy cavalry Fraternity. 1
Toxic Squadron Northern Coalition. 1
Snow Moon City Fraternity. 1
Evolution Northern Coalition. 1
Vigilant Tyrannos 1
Fuxi Legion Fraternity. 1

Final-blow hulls

Hull Events
Flycatcher 2
Drifter Battleship 1
Maelstrom 1
Tempest Fleet Issue 1
Caracal Navy Issue 1