Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Edelwase

Appearances
7
Visible killmail appearances
Kills
3
42.9% of appearances
Losses
4
57.1% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-01 14:05:45
1d ago
Top hotspot
9NI-FW
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 9NI-FW is the strongest visible hotspot with 3 appearances (2 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Nerds Amongst Furries.
Threat profile: Most common visible final-blow threat: Tactical Withdrawal Team (The Rejected.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
9NI-FW 3 2 1 2026-03-28 12:49:49
Q-GICU 2 0 2 2026-03-31 16:12:36
V-JCJS 1 1 0 2026-04-01 14:05:45
X1W-AL 1 0 1 2026-03-29 09:23:06

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Nerds Amongst Furries 1
Civilian Flight Academy 1
Dishonorable Duel Disturbance Deepwater Hooligans 1

Victim hulls

Hull Events
Venture 1
Sabre 1
Sin 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Tactical Withdrawal Team The Rejected. 2
Dishonorable Duel Disturbance Deepwater Hooligans 1
Unknown corporation 1

Final-blow hulls

Hull Events
Hurricane Fleet Issue 2
Infested Carrier 1
Sin 1