Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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BoredDudee

Appearances
4
Visible killmail appearances
Kills
3
75.0% of appearances
Losses
1
25.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-04-26 12:28:24
2d ago
Top hotspot
4-HWWF
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4-HWWF is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 23:00 UTC and stays active through roughly 01:59 UTC.
Target profile: Most common visible victim entity: The Disney World Federation (Fraternity.).
Threat profile: Most common visible final-blow threat: SUNDERING (Goonswarm Federation).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4-HWWF 3 3 0 2026-04-23 23:58:58
C2X-M5 1 0 1 2026-04-26 12:28:24

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Disney World Federation Fraternity. 2
Initiative Logistics The Initiative. 1

Victim hulls

Hull Events
Caldari Control Tower Small 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
SUNDERING Goonswarm Federation 1

Final-blow hulls

Hull Events
Nemesis 1