Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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MyLady X1

Appearances
131
Visible killmail appearances
Kills
131
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-28 16:31:20
2h ago
Top hotspot
P3EN-E
52 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: P3EN-E is the strongest visible hotspot with 52 appearances (52 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: KarmaFleet (Goonswarm Federation).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
P3EN-E 52 52 0 2026-04-25 13:40:26
4-HWWF 41 41 0 2026-04-28 16:31:20
O-VWPB 34 34 0 2026-04-24 00:44:58
4GYV-Q 4 4 0 2026-04-25 14:07:49

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
KarmaFleet Goonswarm Federation 13
Echelon Research Goonswarm Federation 9
GoonWaffe Goonswarm Federation 7
Brave Newbies Inc. Brave Collective 5
Asteroid Farm Unlimited Goonswarm Federation 5
Shocky Industries Ltd. Goonswarm Federation 4
No Friends Just Alts Goonswarm Federation 4
Merch Industrial Goonswarm Federation 3
R3b3llium Out of the Blue. 3
PulaLeeroy Br Brave Collective 2

Victim hulls

Hull Events
Vexor 62
Scorpion 13
Raven 11
Muninn 10
Typhoon 5
Rokh 3
Maelstrom 2
Thanatos 2
Archon 2
Claymore 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.