Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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quki3

Appearances
7
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
7
100.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-01 09:03:04
17h ago
Top hotspot
Maut
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Maut is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: Section XIII (OnlyFleets.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Maut 3 0 3 2026-04-01 09:03:04
J130709 2 0 2 2026-03-31 19:44:30
LXQ2-T 2 0 2 2026-03-27 17:25:37

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Section XIII OnlyFleets. 2
Constantine. Ninja Unicorns with Huge Horns 1
Dardy Bird Industries 1
Ordo Exsulibus a Promissionis 1
Unsettling Whisper Quietly Eerie 1
Ocean Eleven Quietly Eerie 1

Final-blow hulls

Hull Events
Sabre 3
Tholos 1
Hurricane 1
Broadsword 1
Lachesis 1