Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Dolboebb

Appearances
3
Visible killmail appearances
Kills
2
66.7% of appearances
Losses
1
33.3% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-04-26 19:53:01
2d ago
Top hotspot
4-HWWF
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4-HWWF is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: Zhuque squad (Invidia Gloriae Comes).
Threat profile: Most common visible final-blow threat: Lucky.Punch.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4-HWWF 2 2 0 2026-04-26 04:09:10
C2X-M5 1 0 1 2026-04-26 19:53:01

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Zhuque squad Invidia Gloriae Comes 1
HongLou Goonswarm Federation 1

Victim hulls

Hull Events
Vexor 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Lucky.Punch 1

Final-blow hulls

Hull Events
Stabber 1