Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Mallaggar

Appearances
17
Visible killmail appearances
Kills
15
88.2% of appearances
Losses
2
11.8% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-25 10:04:49
3d ago
Top hotspot
Pain
9 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Pain is the strongest visible hotspot with 9 appearances (8 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 09:00 UTC and stays active through roughly 11:59 UTC.
Target profile: Most common visible victim entity: Tower of BabeIl.
Threat profile: Most common visible final-blow threat: EviI Witch (Howitzers and Champagne).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Pain 9 8 1 2026-04-25 10:04:49
Barleguet 3 2 1 2026-04-23 23:08:09
Vestouve 2 2 0 2026-04-23 22:59:16
Aunsou 2 2 0 2026-04-21 17:01:24
Aulbres 1 1 0 2026-04-23 21:47:00

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tower of BabeIl 7
vPsychobastards. 4
Hedion University 2
Tu Zi Fei Corporation Dracarys. 1
Pickeruper 1

Victim hulls

Hull Events
Abaddon 3
Capsule 3
Maller 2
Moros Navy Issue 1
Vindicator 1
Retriever 1
Arazu 1
Gnosis 1
Typhoon 1
Armageddon 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
EviI Witch Howitzers and Champagne 1
vPsychobastards. 1

Final-blow hulls

Hull Events
Abaddon 1
Widow 1