Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Margatroid-1

Appearances
11
Visible killmail appearances
Kills
9
81.8% of appearances
Losses
2
18.2% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-25 14:36:34
3d ago
Top hotspot
NCGR-Q
6 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: NCGR-Q is the strongest visible hotspot with 6 appearances (6 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Navigators' Union (Fraternity.).
Threat profile: Most common visible final-blow threat: Chaos arbiter (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
NCGR-Q 6 6 0 2026-04-25 12:52:30
MC6O-F 4 2 2 2026-04-25 14:36:34
669-IX 1 1 0 2026-04-25 11:56:05

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Navigators' Union Fraternity. 4
Setcreasea Pallida Corporation Fraternity. 1
My Little Pony. Fraternity. 1
Phoenix City Fraternity. 1
Chaos arbiter Fraternity. 1
Arknights. Fraternity. 1

Victim hulls

Hull Events
Rokh 4
Maelstrom 2
Flycatcher 1
Sabre 1
Basilisk 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Chaos arbiter Fraternity. 1
Polaris North Fraternity. 1

Final-blow hulls

Hull Events
Rokh 1
Broadsword 1