Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Zarkar

Appearances
5
Visible killmail appearances
Kills
1
20.0% of appearances
Losses
4
80.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-28 12:01:49
9h ago
Top hotspot
DAYP-G
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: DAYP-G is the strongest visible hotspot with 2 appearances (1 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 08:00 UTC and stays active through roughly 10:59 UTC.
Target profile: Most common visible victim entity: Stay Alive. (Fraternity.).
Threat profile: Most common visible final-blow threat: Special law enforcement department (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
DAYP-G 2 1 1 2026-04-28 12:01:49
YMJG-4 2 0 2 2026-04-28 11:08:25
0J3L-V 1 0 1 2026-04-28 10:15:17

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Stay Alive. Fraternity. 1

Victim hulls

Hull Events
Apocalypse 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Special law enforcement department Fraternity. 1
Fuxi Legion Fraternity. 1
D-sync D-sync. 1
Chi Gua Fraternity. 1

Final-blow hulls

Hull Events
Phoenix Navy Issue 1
Naglfar Fleet Issue 1
Retribution 1
Gnosis 1