Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Kanis Gannon

Appearances
62
Visible killmail appearances
Kills
62
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-04-25 22:12:30
4d ago
Top hotspot
J151817
34 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J151817 is the strongest visible hotspot with 34 appearances (34 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: Diamond Dogs. (Mercenaires Sans Frontieres.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J151817 34 34 0 2026-04-25 22:12:30
J145753 21 21 0 2026-02-08 23:16:59
J230936 3 3 0 2026-04-24 20:02:12
J101535 2 2 0 2026-02-17 17:43:56
J102623 1 1 0 2026-04-24 19:40:41
J165520 1 1 0 2026-02-08 21:56:48

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Diamond Dogs. Mercenaires Sans Frontieres. 19
Inevitable Outcome E.C.H.O 12
Aventure Chasse Peche Mercenaires Sans Frontieres. 8
Printing press 4
Dangerously Incompetent 4
Black Omega Security Test Alliance Please Ignore 4
Die Verval Die Verval. 3
Blahajideen Freedom Fighters 2
Lowlife. Snuffed Out 2
Goettersagen 2

Victim hulls

Hull Events
Capsule 12
Bifrost 6
Tengu 6
Damnation 4
Phoenix Navy Issue 3
Mobile Tractor Unit 2
Typhoon Fleet Issue 2
Loki 2
Legion 2
Widow 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.