Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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IIPIIoIIZII

Appearances
84
Visible killmail appearances
Kills
84
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
23
Distinct systems in window
Newest visible event
2026-04-28 17:57:14
2h ago
Top hotspot
Irmalin
15 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Irmalin is the strongest visible hotspot with 15 appearances (15 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: One Bitcoin.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Irmalin 15 15 0 2026-04-27 17:48:20
Gehi 10 10 0 2026-02-19 15:58:40
Ashmarir 8 8 0 2026-04-26 11:40:38
Zirsem 7 7 0 2026-04-16 13:00:27
Timudan 6 6 0 2026-04-28 17:57:14
Goudiyah 5 5 0 2026-04-28 15:41:04
3-N3OO 4 4 0 2026-04-28 17:49:45
Sassecho 4 4 0 2026-04-27 17:17:10
Claini 4 4 0 2026-04-26 12:36:57
Ibani 3 3 0 2026-02-27 13:07:49
4-BE0M 2 2 0 2026-04-28 17:38:49
Arzi 2 2 0 2026-02-17 14:57:46

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
One Bitcoin 7
Brigada 49 6
King For Crazy Test Alliance Please Ignore 5
Absolute Order XLI Absolute Will 3
Science and Trade Institute 3
Brave Newbies Inc. Brave Collective 3
Scan Stakan HOLD MY PROBS 3
Dependable Delinquents Fraternity. 2
Galactic Deep Space Industries Brave Collective 2
Republic Military School 2

Victim hulls

Hull Events
Capsule 12
Customs Office 7
Ishtar 6
Praxis 3
Gila 3
Occator 3
Deluge 2
Legion 2
Retriever 2
Brutix 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.