Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

BiBiDog

Appearances
64
Visible killmail appearances
Kills
64
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-28 13:33:15
19h ago
Top hotspot
WBR5-R
56 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: WBR5-R is the strongest visible hotspot with 56 appearances (56 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 08:00 UTC and stays active through roughly 10:59 UTC.
Target profile: Most common visible victim entity: Fuxi Legion (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
WBR5-R 56 56 0 2026-04-28 10:29:02
PM-DWE 4 4 0 2026-04-28 08:59:16
4-HWWF 2 2 0 2026-04-28 13:33:15
MC6O-F 2 2 0 2026-04-28 09:27:01

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Fuxi Legion Fraternity. 5
Peoples Liberation Army Goonswarm Federation 4
Asteroid Farm Unlimited Goonswarm Federation 3
TRIGLAVIAN EXECUYIR Goonswarm Federation 3
IRONMAN CHALLENGERS Dracarys. 3
Brave Newbies Inc. Brave Collective 3
Faceless. Dracarys. 3
B.O.P Supplication For Glorious Dracarys. 2
KarmaFleet Goonswarm Federation 2
Emperor Scythes The Initiative. 2

Victim hulls

Hull Events
Vexor 23
Rokh 12
Typhoon 6
Mobile Large Warp Disruptor II 5
Maelstrom 3
Raven 3
Raven Navy Issue 2
Manticore 2
Harpy 2
Kikimora 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.