Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

OAJ

Appearances
141
Visible killmail appearances
Kills
137
97.2% of appearances
Losses
4
2.8% of appearances
Hot systems
28
Distinct systems in window
Newest visible event
2026-03-26 02:24:30
6d ago
Top hotspot
BZ-BCK
24 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: BZ-BCK is the strongest visible hotspot with 24 appearances (24 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Derp Company (Get Off My Lawn).
Threat profile: Most common visible final-blow threat: Hard Knocks Inc. (Hard Knocks Citizens).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
BZ-BCK 24 24 0 2026-02-21 04:19:54
6UT-1K 22 22 0 2026-03-21 20:07:19
QZX-L9 19 19 0 2026-02-01 05:02:01
TAL1-3 12 10 2 2026-03-26 02:24:30
N-JK02 11 11 0 2026-02-08 02:29:50
74-DRC 10 10 0 2026-02-20 02:26:02
SH-YZY 5 5 0 2026-01-28 01:59:21
SG-3HY 4 3 1 2026-01-30 03:32:50
KMH-J1 4 4 0 2026-01-14 18:23:35
2FL-5W 4 4 0 2026-01-08 02:34:53
L-GY1B 3 3 0 2026-03-10 22:45:01
Vard 3 3 0 2026-01-18 03:22:38

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Derp Company Get Off My Lawn 19
Slow Chidlren at Play SL0W CHILDREN AT PLAY 14
Astrum Mechanica Get Off My Lawn 13
Northern Crux LLC 12
Dormir no da ISK Get Off My Lawn 8
G String Holdings Gentlemen's.Club 5
Rattini Tribe Minmatar Fleet Alliance 5
Therapy. The Initiative. 5
Hard Knocks Inc. Hard Knocks Citizens 4
Therapy. Insidious. 4

Victim hulls

Hull Events
Capsule 10
Apocalypse 9
Basilisk 8
Nightmare 7
Drake Navy Issue 6
Harbinger 6
Apocalypse Navy Issue 6
Exequror 6
Metenox Moon Drill 4
Sigil 4

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Hard Knocks Inc. Hard Knocks Citizens 2
Voidlings V0IDLINGS 1
Slow Chidlren at Play SL0W CHILDREN AT PLAY 1

Final-blow hulls

Hull Events
Jackdaw 1
Sabre 1
Nightmare 1
Omen Navy Issue 1