Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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chesAbsurd

Appearances
4
Visible killmail appearances
Kills
1
25.0% of appearances
Losses
3
75.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-02-15 21:12:03
2mo ago
Top hotspot
Friggi
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Friggi is the strongest visible hotspot with 3 appearances (1 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Aegis Industrial Movings.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Friggi 3 1 2 2026-02-05 20:21:27
Itamo 1 0 1 2026-02-15 21:12:03

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Aegis Industrial Movings 1

Victim hulls

Hull Events
Coercer 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 1
Midget Mafia Contract Crew Novus Ordo. 1
Te lo dije Sphen 1

Final-blow hulls

Hull Events
Thrasher 1
Coercer 1
Concord POLICE Captain 1