Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Matilda AGC Great

Appearances
94
Visible killmail appearances
Kills
92
97.9% of appearances
Losses
2
2.1% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-27 21:39:41
1mo ago
Top hotspot
E-OGL4
77 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: E-OGL4 is the strongest visible hotspot with 77 appearances (75 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Lucky.Punch.
Threat profile: Most common visible final-blow threat: Lucky.Punch.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
E-OGL4 77 75 2 2026-03-27 21:39:41
15W-GC 17 17 0 2026-02-22 22:02:58

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Lucky.Punch 3
Center for Advanced Studies 3
School of Applied Knowledge 3
Republic Military School 3
University of Caille 2
Grimm Hounds SONS of BANE 2
Orden Del Cuervo 2
Golden Fleece Invidia Gloriae Comes 2
ARC Security I Showed You My Probes... Please Respond... 2
Nova Prospect Enterprises Missile Militia 2

Victim hulls

Hull Events
Buzzard 8
Heron 7
Astero 5
Venture 4
Ares 3
Atron 3
Ibis 3
Algos 2
Proteus 2
Exequror Navy Issue 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Lucky.Punch 2

Final-blow hulls

Hull Events
Hecate 2