Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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PuppetQueen

Appearances
5
Visible killmail appearances
Kills
2
40.0% of appearances
Losses
3
60.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-20 03:08:04
9d ago
Top hotspot
Floseswin
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Floseswin is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Quafe Commandos (The Obsidian Front - Reborn).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Floseswin 2 2 0 2026-04-20 03:08:04
Auga 2 0 2 2026-04-20 02:03:34
Dal 1 0 1 2026-04-09 23:43:15

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 2

Victim hulls

Hull Events
Catalyst 1
Osprey 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Quafe Commandos The Obsidian Front - Reborn 1
Jerkasaurus Wrecks Inc. Sedition. 1
Sanity's Redemption 1

Final-blow hulls

Hull Events
Republic Fleet Firetail 2
Cormorant Navy Issue 1