Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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O3OPHuK B TPycax

Appearances
68
Visible killmail appearances
Kills
68
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-04-29 19:03:41
19h ago
Top hotspot
Rayl
19 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Rayl is the strongest visible hotspot with 19 appearances (19 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Brave Empire Holdings.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Rayl 19 19 0 2026-04-19 05:25:59
Keberz 18 18 0 2026-04-17 17:44:24
Mahtista 18 18 0 2026-03-30 22:04:17
Boillair 3 3 0 2026-03-15 18:09:36
Talidal 2 2 0 2026-04-27 20:34:11
Mitsolen 2 2 0 2026-03-30 22:17:06
Tuomuta 2 2 0 2026-03-05 17:59:14
Pulin 2 2 0 2026-02-14 17:02:21
Sabusi 1 1 0 2026-04-29 19:03:41
Jita 1 1 0 2026-03-30 22:24:45

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Brave Empire Holdings 16
8 Sins of Man Stray Dogs. 9
Spectral Syndicate Stray Dogs. 9
Brave Newbies Inc. Brave Collective 9
Purple Void Holdings Corporation 3
Monitor Inc. Brave Collective 2
Jerkasaurus Wrecks Inc. Sedition. 2
Rational Chaos Inc. Brave Collective 2
x Never Regret x C A M E L O T 2
Virtus Crusade Brave Collective 2

Victim hulls

Hull Events
Athanor 24
Guardian 9
Scorpion 5
Tempest 4
Raitaru 2
Tornado 2
Customs Office 2
Babaroga 1
Vedmak 1
Monitor 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.