Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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0RUBY0

Appearances
9
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
9
100.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-28 14:21:46
1h ago
Top hotspot
YMJG-4
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: YMJG-4 is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: Chaos arbiter (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
YMJG-4 3 0 3 2026-04-28 08:53:33
4-HWWF 2 0 2 2026-04-28 13:00:46
ZDB-HT 2 0 2 2026-04-23 15:02:38
15W-GC 1 0 1 2026-04-28 14:21:46
8TPX-N 1 0 1 2026-04-25 15:07:54

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Chaos arbiter Fraternity. 2
Red Scarf Humpback Fraternity. 1
Sensible People Sigma Grindset 1
Little Cat Dont Tust Tear 1
Cosmic-Wanderers The Initiative. 1
Galactic Empire Co LTD Fraternity. 1
Stardust-Guardian Fraternity. 1
Phoenix City Fraternity. 1

Final-blow hulls

Hull Events
Avatar 2
Moros Navy Issue 1
Tengu 1
Exequror Navy Issue 1
Osprey Navy Issue 1
Augoror Navy Issue 1
Kronos 1
Maelstrom 1