Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Pai gu 5

Appearances
8
Visible killmail appearances
Kills
2
25.0% of appearances
Losses
6
75.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-28 10:24:35
7h ago
Top hotspot
C-J6MT
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: C-J6MT is the strongest visible hotspot with 4 appearances (0 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 08:00 UTC and stays active through roughly 10:59 UTC.
Target profile: Most common visible victim entity: Fraternity Building Management (Fraternity.).
Threat profile: Most common visible final-blow threat: Questionable Tactics Average Skill.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
C-J6MT 4 0 4 2026-04-24 07:40:02
WBR5-R 1 0 1 2026-04-28 10:24:35
YMJG-4 1 0 1 2026-04-28 08:46:58
9P4O-F 1 1 0 2026-04-21 10:12:40
Oijanen 1 1 0 2026-04-21 09:45:13

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Fraternity Building Management Fraternity. 1
Upvote Test Alliance Please Ignore 1

Victim hulls

Hull Events
Keepstar 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Questionable Tactics Average Skill 2
Galactic Empire Co LTD Fraternity. 1
Cameltoe Collective 1
Chaos arbiter Fraternity. 1
People's Democratic Republic of Gatecamping Muh Zkill... 1

Final-blow hulls

Hull Events
Revelation Navy Issue 1
Loki 1
Eris 1
Apocalypse Navy Issue 1
Purifier 1
Manticore 1