Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

PLEIONE-MOTHER OF PLEIADES

Appearances
14
Visible killmail appearances
Kills
14
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-03-16 22:03:43
1mo ago
Top hotspot
Vaajaita
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Vaajaita is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 05:00 UTC and stays active through roughly 07:59 UTC.
Target profile: Most common visible victim entity: Caladrius Hive.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Vaajaita 4 4 0 2026-03-13 16:24:16
Akonoinen 3 3 0 2026-03-16 22:03:43
Autaris 3 3 0 2026-03-11 23:00:51
Sotrentaira 1 1 0 2026-02-27 20:08:54
Nonni 1 1 0 2026-02-25 22:48:10
Ossa 1 1 0 2026-02-23 05:19:08
Isanamo 1 1 0 2026-02-21 18:34:02

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Caladrius Hive 2
Nahawk Corporation 1
Absolute Order Absolute Honor 1
Science and Trade Institute 1
Ruzth-Foleum LLC 1
State War Academy 1
HIGH SEC MINING CORP Main Stage Strip Miners Excavation and Exploration 1
Fir'shan Industries 1
Worst General Corpration 1
School of Mabon 1

Victim hulls

Hull Events
Retriever 6
Mobile Tractor Unit 3
Pioneer 1
Mackinaw 1
Procurer 1
Covetor 1
Arbitrator 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.