Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

ITS Dew

Appearances
63
Visible killmail appearances
Kills
47
74.6% of appearances
Losses
16
25.4% of appearances
Hot systems
12
Distinct systems in window
Newest visible event
2026-03-21 01:19:44
16d ago
Top hotspot
J133210
41 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J133210 is the strongest visible hotspot with 41 appearances (41 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: The Unspoken Ones (Rolled Out.).
Threat profile: Most common visible final-blow threat: Slow Chidlren at Play (SL0W CHILDREN AT PLAY).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J133210 41 41 0 2026-01-14 16:10:59
Sujarento 5 3 2 2026-03-21 01:19:44
J170158 3 2 1 2026-03-03 05:53:58
Van 2 0 2 2026-03-03 18:40:01
Perbhe 2 0 2 2026-03-01 23:51:32
AD178 2 0 2 2026-01-23 06:08:38
Raravoss 2 0 2 2026-01-20 02:17:29
AD096 2 0 2 2026-01-18 02:38:19
Nagamanen 1 1 0 2026-03-21 00:48:40
J213924 1 0 1 2026-03-01 23:14:38
J161301 1 0 1 2026-02-05 05:31:22
AD166 1 0 1 2026-01-12 01:12:06

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Unspoken Ones Rolled Out. 41
Science and Trade Institute 2
Protean Concept Moss Piglet Preservation Society 1
Patrie Tax Offices 1
Watch Eagle Academy 1
State Protectorate 1

Victim hulls

Hull Events
Cruise Missile Battery 8
Medium Artillery Battery 8
Small Artillery Battery 7
Photon Scattering Array 3
White Noise Generation Battery 3
Energy Neutralizing Battery 2
Sabre 2
Warp Disruption Battery 2
Stasis Webification Battery 2
Algos 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Slow Chidlren at Play SL0W CHILDREN AT PLAY 2
Fat Dragon Pirate Co. A P E X 2
True Power 2
AirGuard LowSechnaya Sholupen 2
Navka Overminds 2
Independent Pilots Association 1
Protean Concept Moss Piglet Preservation Society 1
Unknown corporation 1
DED 1
Commando Guri 1

Final-blow hulls

Hull Events
Rokh 3
Cenotaph 2
Devoted Knight 2
Sleipnir 2
Skybreaker Disparu Troop 1
Blastgrip Tessera 1
Sparkgrip Tessera 1
Barghest 1
Restless Sentry Tower 1
Succubus 1