Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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KARMA'S REVENGE 25

Appearances
15
Visible killmail appearances
Kills
15
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-03-12 04:41:25
1mo ago
Top hotspot
Aphi
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Aphi is the strongest visible hotspot with 5 appearances (5 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 10:00 UTC and stays active through roughly 12:59 UTC.
Target profile: Most common visible victim entity: Clon corporation.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Aphi 5 5 0 2026-03-06 02:46:03
Iderion 2 2 0 2026-03-12 04:41:25
Ansasos 2 2 0 2026-03-07 11:54:47
Chanoun 2 2 0 2026-02-13 10:53:13
Hibi 1 1 0 2026-02-07 01:51:22
Munory 1 1 0 2026-02-05 03:05:10
Zimmem 1 1 0 2026-02-03 04:16:22
Garisas 1 1 0 2026-02-02 20:57:56

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Clon corporation 2
The Weak And The Scrawny Fearful And Timid 2
Faction Underground 1
Ricercar Astral Research 1
WillCo. Hole Association 1
Omen Industries Sixth Empire 1
AlexIIL-Group 1
The Sad Ravens 1
Ravenwing Industries Ravens Nest Syndicate 1
Hedion University 1

Victim hulls

Hull Events
Orca 8
Customs Office 2
Perseverance 1
Porpoise 1
Mackinaw 1
Hulk 1
Apocalypse Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.