Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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DouglasScott

Appearances
8
Visible killmail appearances
Kills
7
87.5% of appearances
Losses
1
12.5% of appearances
Hot systems
1
Distinct systems in window
Newest visible event
2026-02-24 17:34:32
2mo ago
Top hotspot
1I5-0V
8 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 1I5-0V is the strongest visible hotspot with 8 appearances (7 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: Lazerhawks (L A Z E R H A W K S).
Threat profile: Most common visible final-blow threat: Balls Deep Inc. (OnlyFleets.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
1I5-0V 8 7 1 2026-02-24 17:34:32

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Lazerhawks L A Z E R H A W K S 3
Hard Knocks Inc. Hard Knocks Citizens 1
Brotherhood of Spacers Enterprises Brotherhood of Spacers 1
G0lden Fleet. ZERG REBORN 1
Section XIII OnlyFleets. 1

Victim hulls

Hull Events
Vexor 3
Jackdaw 2
Naglfar 1
Typhoon 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Balls Deep Inc. OnlyFleets. 1

Final-blow hulls

Hull Events
Hound 1