Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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xxxZeeDxxx

Appearances
29
Visible killmail appearances
Kills
29
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-04-25 12:11:04
4d ago
Top hotspot
K-6K16
28 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: K-6K16 is the strongest visible hotspot with 28 appearances (28 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 08:00 UTC and stays active through roughly 10:59 UTC.
Target profile: Most common visible victim entity: Highlife..
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
K-6K16 28 28 0 2026-01-31 08:46:12
YMJG-4 1 1 0 2026-04-25 12:11:04

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Highlife. 28
KarmaFleet Goonswarm Federation 1

Victim hulls

Hull Events
True Sansha Energy Neutralizing Battery 5
True Sansha Large Beam Laser Battery 5
Domination Stasis Webification Battery 4
Warp Scrambling Battery 4
Warp Disruption Battery 4
Shadow Warp Disruption Battery 2
Dread Guristas White Noise Generation Battery 1
Dread Guristas Spatial Destabilization Battery 1
Dread Guristas Phase Inversion Battery 1
Dread Guristas Ion Field Projection Battery 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.