Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Lunarisse Aspenstar

Appearances
23
Visible killmail appearances
Kills
18
78.3% of appearances
Losses
5
21.7% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-04-22 02:53:36
6d ago
Top hotspot
Vard
12 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Vard is the strongest visible hotspot with 12 appearances (8 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Minmatar Fleet Academy (Minmatar Fleet Alliance).
Threat profile: Most common visible final-blow threat: Sanity's Redemption.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Vard 12 8 4 2026-02-23 01:02:09
Dal 3 3 0 2026-02-22 03:17:07
Eszur 3 3 0 2026-02-14 03:36:45
VV-VCR 2 2 0 2026-04-21 02:10:31
6-U2M8 1 1 0 2026-04-22 02:53:36
35-RK9 1 1 0 2026-04-18 18:43:53
Siseide 1 0 1 2026-02-17 05:41:45

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Minmatar Fleet Academy Minmatar Fleet Alliance 3
Beyond Knowledge Academy 2
Quafe Commandos The Obsidian Front - Reborn 2
Rattini Tribe Minmatar Fleet Alliance 2
Ninlarra Brand Ships and Modules 1
Decepticons Transformers Soundwave 1
The Nietzian Way The Obsidian Front - Reborn 1
WMdnCorporation 1
Safety Hazard Brotherhood of Spacers 1
Serenity Moe University Fraternity Auxiliary 1

Victim hulls

Hull Events
Rifter 3
Thrasher Fleet Issue 2
Stabber 2
Nergal 1
Astrahus 1
Dragoon 1
Enyo 1
Harpy 1
Capsule 1
Vexor 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Sanity's Redemption 2
State War Academy 1
Rattini Tribe Minmatar Fleet Alliance 1
Black Rebel Rifter Club The Devil's Tattoo 1

Final-blow hulls

Hull Events
Coercer Navy Issue 2
Kikimora 1
Punisher 1
Rifter 1