Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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namasteboy

Appearances
300
Visible killmail appearances
Kills
149
49.7% of appearances
Losses
151
50.3% of appearances
Hot systems
27
Distinct systems in window
Newest visible event
2026-04-04 22:05:29
1d ago
Top hotspot
RPS-0K
62 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: RPS-0K is the strongest visible hotspot with 62 appearances (31 kills / 31 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: Tactical Grace. (Vanguard.).
Threat profile: Most common visible final-blow threat: FeedingMachine (Good Sax).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
RPS-0K 62 31 31 2026-03-31 01:44:38
5J-UEX 58 54 4 2026-04-04 14:20:02
A-DZA8 47 7 40 2026-03-17 22:49:48
DK6W-I 29 8 21 2026-03-12 22:16:18
O-CT8N 13 0 13 2026-02-04 16:17:42
JVJ2-N 12 9 3 2026-04-04 22:05:29
2B-3M4 11 0 11 2026-02-03 06:51:53
U6-FCE 10 7 3 2026-03-18 09:44:39
LC-1ED 10 7 3 2026-02-20 00:25:54
F7-ICZ 7 2 5 2026-03-19 21:29:13
LGL-SD 6 4 2 2026-03-06 14:08:52
Z-6YQC 4 2 2 2026-03-14 15:03:45

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tactical Grace. Vanguard. 41
Lowsexgate to STAIN Stain Neurodiverse Democracy 18
Space transportation for COI 10
DUST Expeditionary Team Good Sax 7
Room for Improvement Good Sax 4
Republic Military School 4
Krab Kingdom Dracarys. 4
Stain Forever Stain Neurodiverse Democracy 4
Watch your six Ferrata Victrix 3
FeedingMachine Good Sax 3

Victim hulls

Hull Events
Capsule 55
Mobile Small Warp Disruptor I 8
Gallente Shuttle 8
Ishtar 6
Gnosis 5
Amarr Shuttle 4
Viator 3
Caldari Shuttle 3
Mobile Cynosural Beacon 2
Mobile Tractor Unit 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
FeedingMachine Good Sax 31
Space transportation for COI 21
DUST Expeditionary Team Good Sax 18
Lowsexgate to STAIN Stain Neurodiverse Democracy 18
Stain Forever Stain Neurodiverse Democracy 14
Dusk dreadnought. Dracarys. 8
Multiboxxed PUT THE FRIES IN THE BAG 7
BOATFULL Good Sax 6
Tactical Grace. Vanguard. 5
School of Applied Knowledge 5

Final-blow hulls

Hull Events
Ishtar 27
Astrahus 26
Loki 15
Tengu 8
Maelstrom 8
Widow 7
Proteus 6
Gnosis 6
Praxis 4
Crusader 4