Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Henri Chatelier

Appearances
124
Visible killmail appearances
Kills
94
75.8% of appearances
Losses
30
24.2% of appearances
Hot systems
27
Distinct systems in window
Newest visible event
2026-03-27 22:08:43
5d ago
Top hotspot
B6-XE8
25 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: B6-XE8 is the strongest visible hotspot with 25 appearances (24 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: Southern Cross Monopoly (Flying Dangerous).
Threat profile: Most common visible final-blow threat: NOT HALF BAD (SL0W CHILDREN AT PLAY).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
B6-XE8 25 24 1 2026-02-27 04:29:49
PNFW-O 19 14 5 2026-02-28 22:23:54
A-YB15 10 10 0 2026-02-17 01:25:28
LXQ2-T 8 8 0 2026-02-10 01:37:19
ZS-PNI 6 1 5 2026-03-27 22:03:08
43-1TL 6 4 2 2026-03-17 23:38:06
9F-3CR 6 4 2 2026-02-23 17:20:59
RV-GA8 5 5 0 2026-03-15 16:57:13
BZ-BCK 5 5 0 2026-02-18 03:00:13
Eszur 5 3 2 2026-01-24 18:05:08
Dal 3 1 2 2026-02-28 18:52:22
R-6KYM 3 1 2 2026-02-28 14:28:39

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Southern Cross Monopoly Flying Dangerous 11
The Conceited Reap Failure Rote Kapelle 7
Tactical Withdrawal Team The Rejected. 6
Southern Cross Silver Shields Flying Dangerous 4
SHRED. Drifter. 4
Derp Company Get Off My Lawn 4
Star Frontiers Brotherhood of Spacers 4
Lazerhawks L A Z E R H A W K S 4
Cobra Dynamics 3
SCI Zenith Flying Dangerous 3

Victim hulls

Hull Events
Nightmare 11
Mobile Large Warp Disruptor II 7
Raven 7
Capsule 5
Revelation Navy Issue 4
Revelation 4
Apocalypse Navy Issue 4
Flycatcher 3
Retribution 3
Rupture 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
NOT HALF BAD SL0W CHILDREN AT PLAY 2
Sebiestor Tribe 2
Ronin ONE Ronin Reloaded 2
Dishonorable Duel Disturbance Deepwater Hooligans 2
Lost in Time and Space 2
Unknown corporation 1
Silence now OnlyFleets. 1
Hooded Underworld Guys Brotherhood of Spacers 1
Greenskin Holding BorderZone 1
Evil Space Goblins BorderZone 1

Final-blow hulls

Hull Events
Proteus 3
Exequror Navy Issue 3
Drake Navy Issue 2
Brutix Navy Issue 2
Maelstrom 2
Vagabond 2
Raptor 2
Apocalypse 2
Catalyst Navy Issue 1
Coercer Navy Issue 1