Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Deadmeat2256

Appearances
7
Visible killmail appearances
Kills
6
85.7% of appearances
Losses
1
14.3% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-07 05:56:56
3d ago
Top hotspot
D-I9HJ
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D-I9HJ is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 05:00 UTC and stays active through roughly 07:59 UTC.
Target profile: Most common visible victim entity: R.A.A. (Solyaris Chtonium).
Threat profile: Most common visible final-blow threat: Dangerous technical cooperatives (Invidia Gloriae Comes).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D-I9HJ 2 2 0 2026-04-07 05:56:56
N2IS-B 2 2 0 2026-03-28 23:56:59
2E-ZR5 1 0 1 2026-04-07 05:06:23
3T7-M8 1 1 0 2026-03-29 01:21:32
GY5-26 1 1 0 2026-03-28 23:40:32

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
R.A.A. Solyaris Chtonium 3
maximozake Corporation 2
The Bannermen The Initiative. 1

Victim hulls

Hull Events
Prospect 1
Brutix Navy Issue 1
Widow 1
Hound 1
Claw 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Dangerous technical cooperatives Invidia Gloriae Comes 1

Final-blow hulls

Hull Events
Caracal Navy Issue 1