Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Goatlol

Appearances
8
Visible killmail appearances
Kills
1
12.5% of appearances
Losses
7
87.5% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-25 18:35:12
2d ago
Top hotspot
4-HWWF
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4-HWWF is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: The First Foundation (Legion of xXDEATHXx).
Threat profile: Most common visible final-blow threat: NO PANIC GROUP (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4-HWWF 3 0 3 2026-04-25 18:35:12
YMJG-4 3 1 2 2026-04-25 12:14:29
HKYW-T 2 0 2 2026-04-24 18:49:15

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The First Foundation Legion of xXDEATHXx 1

Victim hulls

Hull Events
Sabre 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
NO PANIC GROUP Fraternity. 1
Captain's Quarters 1
The Northerners Fraternity. 1
Russian Space Community Banderlogs Alliance 1
People's Democratic Republic of Gatecamping Muh Zkill... 1
Silvana Innovations Fraternity. 1
SARD College Fraternity Auxiliary 1

Final-blow hulls

Hull Events
Kikimora 1
Loki 1
Paladin 1
Rokh 1
Daredevil 1
Muninn 1
Malediction 1