Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Jini

Appearances
6
Visible killmail appearances
Kills
1
16.7% of appearances
Losses
5
83.3% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-21 01:04:05
16d ago
Top hotspot
P-E9GN
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: P-E9GN is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Lost Legends (The Initiative.).
Threat profile: Most common visible final-blow threat: Trust Doesn't Rust (Goonswarm Federation).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
P-E9GN 2 0 2 2026-03-21 01:04:05
7-K5EL 2 1 1 2026-03-17 20:19:48
EOA-ZC 1 0 1 2026-03-20 01:59:57
MSHD-4 1 0 1 2026-03-07 21:49:21

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Lost Legends The Initiative. 1

Victim hulls

Hull Events
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Trust Doesn't Rust Goonswarm Federation 2
Worthless Carebears The Initiative. 1
Gildinous Vangaurd The Initiative. 1
PuddinCorp 1

Final-blow hulls

Hull Events
Flycatcher 2
Hurricane 1
Ferox 1
Ishkur 1