Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Saarus

Appearances
9
Visible killmail appearances
Kills
9
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-30 15:19:44
11d ago
Top hotspot
Y-1W01
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Y-1W01 is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Y-1W01 4 4 0 2026-03-30 15:19:44
IGE-RI 4 4 0 2026-03-24 20:40:11
B17O-R 1 1 0 2026-03-21 13:35:06

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 3
UK Corp Goonswarm Federation 1
The Northerners Fraternity. 1
KarmaFleet Goonswarm Federation 1
Ascendance Goonswarm Federation 1
Attack On CALDARI Fraternity. 1
Serenity Moe University Fraternity Auxiliary 1

Victim hulls

Hull Events
Drake Navy Issue 3
Kikimora 1
Nidhoggur 1
Sabre 1
Revelation 1
Ferox 1
Scimitar 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.