Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Turnur | 56 | 56 | 0 |
2026-04-07 02:10:42 4d ago
|
| Seyllin | 1 | 1 | 0 |
2026-04-09 02:13:43 2d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Old Bittervets | Deepwater Hooligans | 14 |
| Blackwater USA Inc. | Deepwater Hooligans | 7 |
| Tactical Grace. | Vanguard. | 4 |
| Dishonorable Duel Disturbance | Deepwater Hooligans | 3 |
| SunDog Mutineers | Weapons Of Mass Production. | 3 |
| Jerkasaurus Wrecks Inc. | Sedition. | 3 |
| Criterion. | Deepwater Hooligans | 2 |
| Outback Steakhouse of Pancakes | Deepwater Hooligans | 2 |
| Sentinel Event | Hatakani Trade Winds Combine | 1 |
| Sons of Seyllin | Sedition. | 1 |
| Hull | Events |
|---|---|
| Tempest Fleet Issue | 18 |
| Bifrost | 5 |
| Standup Templar I | 4 |
| Stork | 4 |
| Scorpion | 4 |
| Standup Shadow | 3 |
| Standup Mantis II | 3 |
| Standup Cyclops I | 2 |
| Magus | 2 |
| Vindicator | 2 |
What most often lands the final blow when this entity loses in the selected window.