Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Turnur | 14 | 14 | 0 |
2026-04-07 02:06:13 3d ago
|
| Ostingele | 8 | 8 | 0 |
2026-04-09 18:46:21 15h ago
|
| Kinakka | 1 | 1 | 0 |
2026-03-26 19:02:43 14d ago
|
| Annancale | 1 | 1 | 0 |
2026-03-25 00:20:51 16d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Old Bittervets | Deepwater Hooligans | 14 |
| The Dark Space Initiative | Scary Wormhole People | 5 |
| highsec cleanup | Stacmon Border Patrol | 2 |
| Nocturnal Romance | Cynosural Field Theory. | 1 |
| Press X | Flat Face Federation | 1 |
| Infinite Point | The Initiative. | 1 |
| Hull | Events |
|---|---|
| Standup Templar I | 4 |
| Apostle | 4 |
| Standup Shadow | 3 |
| Standup Mantis II | 3 |
| Standup Cyclops I | 2 |
| Phoenix | 2 |
| Zirnitra | 1 |
| 'Prometheus' Fortizar | 1 |
| Standup Einherji I | 1 |
| Ragnarok | 1 |
What most often lands the final blow when this entity loses in the selected window.